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ST. PATRICK'S DAY Category and Auditory Association  SHAMROCK – Three For Me Game ST. PATRICK'S DAY Category and Auditory Association  SHAMROCK – Three For Me Game
ST. PATRICK'S DAY Category and Auditory Association SHAMROCK – Three For Me Game
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1367
$ 6
Three For Me is a competitive St. Patrick's Day listening and language game that is fun to play the entire month of March.  It targets vocabulary, categories, and associations. Players scan the game b ... ame board featuring 69 bright and engaging objects to find three objects with something in common ( like a shamrock).  They shout out, “Three For Me!”. They mark the three items and tell why they go together. The combinations on the gameboard are countless!TARGETS:  Listening and spoken language, auditory associations and comprehension, vocabulary, descriptive language, categories, and higher-level critical thinking.WHAT'S INCLUDED:A zipped file that contains:✤ 1 2 3 For Me gameboard including a Print version, a Digital version, and a Powerpoint™ gameboard with moveable playing pieces✤ Shamrock Go Together Prompt cards✤Nearly 20 Go-Together example answers to make the therapist or teacher's job a breeze.✤ A guide with instructions for parents, teachers, and therapists with information for growing listening and spoken language✤ Listening & Spoken Language (LSL) Tips ✤✤ DIGITAL, PRINTABLE and POWERPOINT GAME BOARDS ✤✤1-2-3 For Me can be - ✧ Printed to play in face-to-face sessions.✧ Played using the interactive PDF on a computer, iPad, or teletherapy platforms using PDF reader apps such as the free Adobe Reader DC. In teletherapy, open the PDF, then screen share that window into the teletherapy platform. Use free annotation tools to play.✧ Played with the PowerPoint game board with moveable pieces◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS:➼ Questions? Email me before purchasing this resource or anytime later.♥ Sign-up HERE for the Listen With Lynn EmailsLet’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn
A HUNTING WE WILL GO Listening, Language, & Literacy  Book Companion A HUNTING WE WILL GO Listening, Language, & Literacy  Book Companion
A HUNTING WE WILL GO Listening, Language, & Literacy Book Companion
By Listen With Lynn - Lynn A. Wood
sku: A15LAN1531
$ 6
Oh, A-Hunting We Will Go is my favorite rhyming story and song for growing listening, language, and literacy with preschoolers and early elementary-aged children. I have included it for years as part ... part of my Thanksgiving thematic unit. The playfulness of the song with the repetitive verses and humorous well-loved warm illustrations can help children develop early spoken language and literacy skills, such as auditory discrimination, phonological awareness, vocabulary development, and auditory memory.This companion gives you a variety of hands-on games for children with hearing loss and those with typical hearing to practice listening for, recognizing, and producing rhymes. I love helping therapists and teachers instill a love of shared book-reading that has kids engaged and excited.This book companion was created to be used with the popular folk song, Oh, A-Hunting We Will Go by John Langstaff and illustrated by Nancy Winslow Parker. The activities correspond with the style of the book's illustrations.Three Games* for listening for, recognizing, and producing rhymes.1. Go Turkey - (24) playing cards2. Rhyming Lotto - (8) Lotto cards3. Rhyming Dominos - (45) dominos*The games are not visual matching games rather players ask for rhyming pairs. (Example: I have a snake. Do you have a card that rhymes with snake?)WHAT'S INCLUDED:Listening and Language Guide3 Games with charming graphics5 Happy Hunting extension activitiesListening & Spoken Language (LSL) TipsEASY ONE-TIME PREPPrint and cut out the games and Lotto boards. Done.PLEASE NOTE: A physical copy of the book Oh, A-Hunting We Will Go by John Langstaff and illustrated by Nancy Winslow Parker is not included in the digital download. The public library or Amazon, Thriftbooks, eBay are great places to look for a copy.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈LET'S CONNECT:★ Sign up HERE for the Listen With Lynn emailsInstagramFacebookKeep up your good work. I am blessed to help along the way.Thanks so much!Lynn Wood
Listening & Language Compare and Contrast Activity Listening & Language Compare and Contrast Activity
Listening & Language Compare and Contrast Activity
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1216
$ 4
Listening & Language Compare & Contrast targets listening, growing vocabulary, descriptive language skills, critical thinking, two-way conversations and help develop reasoning skills in identifying si ... ng similarities and differences.Comparing and contrasting is a powerful prerequisite for learning language skills that lead to using compound and complex sentences.IDEAL FOR: Listening & Spoken Language, Auditory Verbal, Deaf & Hard of Hearing, Speech, ELA, Early Intervention...INCLUDES:➼ 2 Kid-Friendly Venn Diagram Sorting Mats➼ 1 Compare and Contrast Modeling Sheet➼ Compare & Contrast LSL Plan Activity➼ Talking Points➼ Guidance for children with hearing loss➼ Listening and Spoken Language Tips➼ Terms of Use (see below)This resource is a LISTEN, TALK AND PLAY interactive play activity that uses small manipulative toys or household items. Small manipulative toys are not included but one example of these little toys is included.
Auditory Language & Learning Guide (ALLG) Auditory Language & Learning Guide (ALLG)
Auditory Language & Learning Guide (ALLG)
By Andrea Praught
sku: A14TEA1157
$ 10
The Auditory Language & Learning Guide is an EXCELLENT informal evaluation tool for listening and language that can be used with students of any age and language ability. The 2 page checklist format e ... asily allows the teacher to develop IEP goals based on identified student weaknesses in the 4 areas of audition/listening, receptive language, expressive language, and social communication. Skills can be rated as 'targeted', 'emerging', 'mastered' or 'previously assessed' and checked off by date achieved. This assessment tool can be used from year to year allowing instructors and parents to see growth in a students language and learning.
Working Memory FIVE WINTER Listening Finger Walk Games Working Memory FIVE WINTER Listening Finger Walk Games
Working Memory FIVE WINTER Listening Finger Walk Games
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1327
$ 5
If you have kids that need help with auditory working memory, executive functioning, and following directions, the Winter Listening Finger Walks are a must-have!Working memory plays a big role in how ... how we auditory process, follow and remember information on a daily basis. Working memory is one of the brain's executive functions. Children and teens who have a hard time “staying on track” might have problems with something called working memory.Ideal For: Listening & Spoken Language, Executive Functioning, Deaf & Hard of Hearing, Auditory Processing, Speech, Auditory Verbal Therapy, ELA, Teletherapy, Home...Listening Walks are FUN for the kids and SIMPLE for you!These 5 No-Prep activities are ideal all winter long with fun themes for therapy sessions or school lessons.➯ The FIVE Listening Walks can help build listening skills and working memory by allowing kids to work with auditory information without losing track of what they're doing.➯ The games target vocabulary, descriptive skills, spoken language, and communication skills.➯ Each of the five games has three rounds that increase in auditory complexity.Game PlayYou need one listening game sheet per child.The child listens and follows verbal directions while walking their fingers around the grid until they hear STOP. They are using their working auditory memory to follow the directions without losing track of what they were doing.Then, ask them to describe that block which is a great language expansion opportunity.If correct, they landed on a specific image and completed that round.Let the child take turns giving you the directions. This helps build expressive language and turn-taking skills.Resource Includes:Listening and Spoken Language TipsDirections - No Prep!Five Listening Finger Walk Games✧ Winter Action Verbs & Activities✧ Hot Cocoa✧ Mittens✧ Snowmen✧ Winter ObjectsGame Prep Print Version: Easy one-time prep. Print the five-game cards and laminate them if you wish.No Prep - Digital Version: Play on a computer with your favorite PDF reader app or on a tablet. When playing on a computer, open and use a PDF reader such as the free Adobe Acrobat Reader DC. The child uses their finger or the annotation tools to mark their walking path on the game cards.Please Note: This activity and the Winter Find It! resource contains many of the same winter images that are bright, enticing, and vocabulary rich.However, these two resources target completely different auditory and language-based goals.You will want both resources you will want in your Winter Toolbox.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈CUSTOMER TIPS:➯ Questions? Feel free to email me before purchasing this resource or anytime later.➯ Be the first to know about freebies, sales, and product launches. ➼ Sign-up HERE for the Listen With Lynn NewsletterLet’s Connect:InstagramFacebookPinterestHearSayLW.comHearSayLW BlogTwitterKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn
SUMMER Listen, Riddle, & Rhyme - Auditory Processing and Vocabulary SUMMER Listen, Riddle, & Rhyme - Auditory Processing and Vocabulary
SUMMER Listen, Riddle, & Rhyme - Auditory Processing and Vocabulary
By Listen With Lynn - Lynn A. Wood
sku: A15LAN1594
$ 5
Listen, Riddle, & Rhyme is an AUDITORY PROCESSING GAME where players listen for details, use their auditory memory to solve riddles with rhyming clues , and learn SUMMER VOCABULARY.YOU CAN TARGET:• Au ...
CAVE Checklist - Communication Access in Virtual Education (Fillable) CAVE Checklist - Communication Access in Virtual Education (Fillable)
CAVE Checklist - Communication Access in Virtual Education (Fillable)
By Karen Anderson
sku: P01TEA1191
$ 2
The CAVE Checklist (Fillable Version) is a self-report checklist is intended to be completed students age 9 and above who are deaf or hard of hearing to identify possible communication access issues t ... hat may occur during virtual education situations. It is recommended that the CAVE be completed in an interview format with the DHH specialist discussing each situation with the student. Students read 10 questions related to accessing communication in online learning situations and rate them from Always Easy to Always Difficult, or Doesn't Happen. A total score can be obtained. Not every situation will apply to every student. Situations indicating appropriate access will receive scores of 4 or 5. Items scoring 1, 2, 3, need to be addressed for appropriate access needs. The 10 questions are followed by a list in which the student identifies what he or she thinks helps most during online learning. 
Working Memory THANKSGIVING Listening Finger Walk Game Working Memory THANKSGIVING Listening Finger Walk Game
Working Memory THANKSGIVING Listening Finger Walk Game
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1419
$ 2
If you have kids that need help with auditory working memory, executive functioning, and following directions, the Fall Listening Finger Walks are a must-have!In addition to Thanksgiving, the Fall Lis ... l Listening Finger Walks resource has 6 activities that are ideal for the first days of autumn through late November.Ideal For: Listening & Spoken Language, Executive Functioning, Deaf & Hard of Hearing, Auditory Processing, Speech, Auditory Verbal Therapy, ELA, Teletherapy, Home...Working memory is one of the brain's executive functions. Working memory plays a big role in how we auditory process, use, and remember information on a daily basis. Children and teens who have a hard time “staying on track” might have problems with something called working memory.The Thanksgiving Listening Walk is FUN for the kids and SIMPLE for you!➯ The Listening Walk can help build listening skills and working memory by allowing kids to work with auditory information without losing track of what they're doing.➯ The game targets vocabulary, descriptive skills, spoken language, and communication skills.➯ The game has three rounds that increase in auditory complexity.Game PlayYou need one listening game sheet per child.The child listens and follows verbal directions while walking their fingers around the grid until they hear STOP. They are using their working auditory memory to follow directions without losing track of what they were doing.Then, ask them to describe that block which is a great language expansion opportunity.If correct, they landed on a specific image and completed that round.Let the child take turns giving you directions. This helps build expressive language and turn-taking skills.Resource Includes:Listening and Spoken Language TipsDirections - No Prep!Thanksgiving Objects Listening Finger Walk GameGame Prep Print Version: Easy one-time prep. Print the game card and laminate them if you wish.No Prep - Digital Version: Play on a computer with your favorite PDF reader app or on a tablet. When playing on a computer, open and use a PDF reader such as the free Adobe Acrobat Reader DC. The child uses their finger or the annotation tools to mark their walking path on the game cards.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈CUSTOMER TIPS:➼ Questions? Email me before purchasing this resource or anytime later ♥ Sign-up HERE for the Listen With Lynn Emails Let’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn
LOST DOGS  Listening for Critical Elements   Following Directions   Descriptive Language LOST DOGS  Listening for Critical Elements   Following Directions   Descriptive Language
LOST DOGS Listening for Critical Elements Following Directions Descriptive Language
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1412
$ 7
THIS IS IT! A listening and spoken language game that kids ask to play all year long. Kids LOVE the cute and cuddly LOST DOGS! Players listen to the dog's description and use the details and critical ... cal elements to find the lost dogs to return to their owners. This motivating game is a well-loved way to practice following directions playfully. The player who finds the most dogs wins the game.YOU CAN TARGET:✤ Listening to critical elements, descriptions, following directions, auditory working memory, auditory processing, auditory comprehension, executive functioning, and communication skills.✤ Lost Dogs is a flexible game that is easy to level up or down to meet a child’s goals. Play using all 54 cards or sort out a small set of game cards to match the player’s needs. ✤ Use the two-page data collection sheet to monitor progress in identifying the critical elements.★ Huge Resource 108 playing cards54 lost dogs + 54 description cardsINCLUDES:✧ A guide with instructions ✧ 54 lost dog game cards✧ 54 description cards ➼ A set of PRINTABLE game cards➼ A DIGITAL gameboard with all 54 lost dogs✧ Progress monitoring or data collection sheets✧ Listening and Spoken Language TipsFACE TO FACE - TELETHERAPY - HOME✢ PRINT - One-time easy prep. Print and cut out the 54 dogs, the description/direction cards, and 6 Missing - Lost Dog Posters✢ DIGITAL - Screenshare the gameboard with your favorite PDF reader such as the free Adobe Acrobat Reader DC. Read the descriptions and the listener marks the found dogs using the annotation tools.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS:➼ Questions? Email me before purchasing this resource or anytime later.♥ Sign-up HERE for the Listen With Lynn Emails♥ Let’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn
Self-Advocacy Role Play Real Life Connections Self-Advocacy Role Play Real Life Connections
Self-Advocacy Role Play Real Life Connections
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1205
$ 7
This Self-Advocacy resource is a favorite of students who are deaf and hard of hearing. There are five situations to role-play where players assume the role of kids at school, at home, with peers, and ... and in their community. They are all derived from situations of actual kids I've seen for therapy.Self-advocacy success requires knowledge, skills, and most importantly practice. These situations provide opportunities for kids to grapple with challenging situations and explore communication repair strategies within a supported environment. Included:★ Five Scenarios - Two Parts Each1. At School In The Noisy Hallway2. Driving To Soccer3. After the Birthday Party4. Pizza Party Plans5. At The Ice Cream Shop★ Self-Advocacy Coping Strategies:➼ Part One illustrates a communication breakdown when the studentuses Escape or negative strategies.➼ Part Two is the scenario again with the new Take Charge orpositive strategies.★ Talking Points➼ Provided to engage and support a discussion.No-Prep or Planning- For face-to-face sessions and in teletherapyDigital ResourceOptional: Print the role-play scenarios for the students★ Boom LearningThis Self Advocacy For Role Play is also available as a Boom Deck in the Listen With Lynn Boom Learning Store. To use Boom Cards, you must be connected to the internet.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS:➼ Questions? EMAIL ME before purchasing this resource or anytime later.♥ Sign-up HERE for the Listen With Lynn Emails♥ Let’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way.Thanks so much!Lynn Wood
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