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RAKE THEM IN Listen + Describe Fall Vocabulary Using Adjectives RAKE THEM IN Listen + Describe Fall Vocabulary Using Adjectives
RAKE THEM IN Listen + Describe Fall Vocabulary Using Adjectives
By Listen With Lynn - Lynn A. Wood
sku: A15LAN1519
$ 6
Rake Them In is a listening and spoken language game where children practice using adjectives to describe and modify fall-themed nouns. Each colorful leaf has a fall vocabulary picture and an adjectiv ... e or a modifier. The child uses the modifier (sticky) to describe and make sentences about the picture (apple core). The Rake Them In cards get kids active, listening, learning, and engaged. RAKE LEAVES. LISTEN. BUILD VOCABULARYChildren who are deaf and hard of hearing often struggle with vocabulary which is an integral part of learning. Describing is a research-supported and effective way to build vocabulary skills. Rake Them In can boost a child’s spoken language, communication, literacy, and academic skills. FOUR WAYS TO PLAY THAT TARGET:DescriptionsExpansionsCategoriesAuditory Recall A MUST-HAVE!A favorite grab-n-go game to play from September through the end of November year after year.WHAT'S INCLUDED:36 2-sided leaves with fall-based vocabularyAutumn tree game matA list of the fall nouns and adjectives/modifiersListening & Spoken Language (LSL) TipsHint - I use a sand toy rake from the Dollar Store. Kids love actually raking in the leaves, but this is not necessary.EASY ONE-TIME PREPPrint and cut out the leaves and the game mat. Done.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈CUSTOMER TIPS:➯ Questions? Feel free to email me before purchasing this resource or anytime later. LET'S CONNECT:★ Sign up HERE for the Listen With Lynn emails InstagramFacebookKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn Wood
Listening Skills - Sounds as Symbols - Onomatopoeia Listening Skills - Sounds as Symbols - Onomatopoeia
Listening Skills - Sounds as Symbols - Onomatopoeia
$ 195
These instructional strategies and activities address sound words or onomatopoeia. Words are used in literature to more precisely describe sounds such as human voices, animal noises, and environmental ... sounds. Consider the differences in a growl and a hiss; a giggle and a belch; a splash and a spray; a clang and a thud. You will find strategies for teaching such words and a sound bingo game that can be used with beginning and more advanced listeners.
Auditory Language & Learning Guide (ALLG) Auditory Language & Learning Guide (ALLG)
Auditory Language & Learning Guide (ALLG)
By Andrea Praught
sku: A14TEA1157
$ 10
The Auditory Language & Learning Guide is an EXCELLENT informal evaluation tool for listening and language that can be used with students of any age and language ability. The 2 page checklist format e ... asily allows the teacher to develop IEP goals based on identified student weaknesses in the 4 areas of audition/listening, receptive language, expressive language, and social communication. Skills can be rated as 'targeted', 'emerging', 'mastered' or 'previously assessed' and checked off by date achieved. This assessment tool can be used from year to year allowing instructors and parents to see growth in a students language and learning.
SPRING Working Memory Three Listening Finger Walk Games SPRING Working Memory Three Listening Finger Walk Games
SPRING Working Memory Three Listening Finger Walk Games
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1355
$ 350
If you have kids that need help with auditory working memory, executive functioning, and following directions, the Spring Listening Finger Walks are a must-have!Working memory plays a big role in how ... ow we auditory process, follow, and remember information on a daily basis. Working memory is one of the brain's executive functions. Children and teens who have a hard time “staying on track” might have problems with something called working memory. Ideal For: Listening & Spoken Language, Executive Functioning, Deaf & Hard of Hearing, Auditory Processing, Speech, Auditory Verbal Therapy, ELA, Teletherapy, Home... ➼ Three SPRING HUNT Listening Walks are FUN for the kids and SIMPLE for you!Fun themes for therapy sessions or school lessons to use all season long.1. March Comes In Like a Lion and Out Like A Lion2. April Showers Bring May Flowers3. Spring Activities and Verbs➼ Each of the three games has three rounds that increase in auditory complexity.➼ Listening Walks can help build listening skills and working memory by allowing kids to work with auditory information without losing track of what they're doing.➼ The games target vocabulary, descriptive skills, spoken language, and communication skills. Game PlayYou need one listening game sheet per child.The child listens and follows verbal directions while walking their fingers around the grid until they hear STOP. They are using their working auditory memory to follow the directions without losing track of what they were doing.Then, ask them to describe that block which is a great language expansion opportunity.If correct, they landed on a specific image and completed that round.Let the child take turns giving you the directions. This helps build expressive language and turn-taking skills.Game Prep Print Version: Easy one-time prep. Print the five-game cards and laminate them if you wish.No Prep - Digital Version: Play on a computer with your favorite PDF reader app or on a tablet. When playing on a computer, open and use a PDF reader such as the free Adobe Acrobat Reader DC. The child uses their finger or the annotation tools to mark their walking path on the game cards.Resource Includes:Listening and Spoken Language TipsDirections - No Prep!Three Listening Finger Walk Gameboards
Auditory Memory and Sequencing Lights Camera Action! Auditory Memory and Sequencing Lights Camera Action!
Auditory Memory and Sequencing Lights Camera Action!
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1364
$ 5
LIGHTS CAMERA ACTION! is an active listening and spoken language game. The players are the SUPERSTAR ACTORS who take turns PERFORMING SILLY STUNTS. With each new card drawn, the players must give a RE ... a REPEAT PERFORMANCE of all their stunt cards from auditory memory without looking at them. Actors perform an increasing number of stunts stretching their auditory memory and sequencing skills.THIS GAME CAN HELP CHILDREN LEARN TO:follow auditory directionsrecall and process directionslearn to 'chunk' auditory informationremember critical elements in sequential orderask for clarification if they have trouble remembering LIGHTS CAMERA ACTION! gets kids moving, thinking, and learning. The game is fun and effective for children who are deaf and hard of hearing and for others who can benefit from practicing auditory sequencing skills.INCLUDES:✧ A guide with instructions ✧ 24 STUNT and special playing cards✧ Listen & Spoken Language TipsNote: A game cardholder or a box lid is recommended to prop the stunt game cards facing away from each player. This is an auditory-based game so the stunts cards are kept hidden from the actor’s view. If seen, the opportunity to play through listening is lost.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈CUSTOMER TIPS:➯ Questions? Feel free to email me before purchasing this resource or anytime later.➼ Sign-up HERE for the Listen With Lynn NewsletterLet’s Connect:InstagramFacebookPinterestHearSayLW.com
Auditory Association Smart Mouth Auditory Association Smart Mouth
Auditory Association Smart Mouth
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1354
$ 5
Smart Mouth is an easy grab-and-go fast-paced LISTENING AND SPOKEN LANGUAGE activity. It fosters quick thinking and allows kids to “blurt” out associated or related words.  Then an opportunity for the ... or the child to use these words expressively is offered which can stretch auditory memory and descriptive skills. Smart Mouth includes answers and data collection and progress monitoring sheets. YOU CAN TARGET: Listening, Auditory associations, auditory processing, critical thinking, and vocabulary.  Language can explode while focusing on naming skills, categories, descriptive and expressive language, and communication skills.  IDEAL FOR: Listening & Spoken Language, Deaf & Hard of Hearing, Auditory Processing Disorder, Speech and Language Therapy, School Lessons, Auditory Verbal Sessions, PreK-K and Primary Teachers, SPED Teachers, ELL Teachers, ESL/EFL Teachers, Homeschoolers, Teletherapists SMART MOUTH CARDS CAN:accompany motivating companion games by answering a card before each turncan be played for an allotted time using a sand timer or timer appbe played as an active listening activity be an effective brain break when transitioning between activitiesare fun as a reward during the last few minutes of a lesson or session INCLUDES:✧ A guide with instructions ✧ 40 Smart Mouth game cards➼ A set of DIGITAL game cards➼ A set of PRINTABLE game cards✧ Answers for each game card ✧ Progress monitoring or data collection sheets✧ Listening and Spoken Language Tips FACE TO FACE - TELETHERAPY - HOME:✢ DIGITAL - can be opened and played with your favorite PDF reader app on a tablet. When playing on a computer, open and use a PDF reader such as Adobe Acrobat Reader DC which is free. ✢ PRINT - One-time easy prep. Print and cut out the 30 valentines, print the 4 mailboxes, print and cut out the 30 direction cards.
CAVE Checklist - Communication Access in Virtual Education (Fillable) CAVE Checklist - Communication Access in Virtual Education (Fillable)
CAVE Checklist - Communication Access in Virtual Education (Fillable)
By Karen Anderson
sku: P01TEA1191
$ 1
The CAVE Checklist (Fillable Version) is a self-report checklist is intended to be completed students age 9 and above who are deaf or hard of hearing to identify possible communication access issues t ... hat may occur during virtual education situations. It is recommended that the CAVE be completed in an interview format with the DHH specialist discussing each situation with the student. Students read 10 questions related to accessing communication in online learning situations and rate them from Always Easy to Always Difficult, or Doesn't Happen. A total score can be obtained. Not every situation will apply to every student. Situations indicating appropriate access will receive scores of 4 or 5. Items scoring 1, 2, 3, need to be addressed for appropriate access needs. The 10 questions are followed by a list in which the student identifies what he or she thinks helps most during online learning. 
HOLIDAY TREES Listen & Draw Auditory Directions HOLIDAY TREES Listen & Draw Auditory Directions
HOLIDAY TREES Listen & Draw Auditory Directions
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1431
$ 3
Listen & Draw Holiday Trees is one of 8 popular Listen & Draw-themed series. ✧The auditory imagery activities target following directions while growing vocabulary, memory, and sequencing skills.✧ Chi ... Children follow verbal step-by-step directions, listen closely to details, and comprehend to draw holiday trees for Merry, Nicholas, Noel, and Gabriel.✧ After drawing the trees, kids describe their drawings which can expand expressive language skills. It's fun to compare and contrast the trees and their decorations.Includes Listening and Spoken Language (LSL) tips, and strategies to encourage auditory learning.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS:➼ Questions? EMAIL ME before purchasing this resource or anytime later.♥ Sign-up HERE for the Listen With Lynn Emails♥ Let’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way.Thanks so much!Lynn Wood
Questioning & Inferencing Game What's In Kangaroo's Pouch? Questioning & Inferencing Game What's In Kangaroo's Pouch?
Questioning & Inferencing Game What's In Kangaroo's Pouch?
By Listen With Lynn - Lynn A. Wood
sku: A15LAN1328
$ 5
Get the kids LISTENING and ENGAGED in this QUESTIONING and INFERENCING LANGUAGE GAME. Players LOVE to take turns secretly hiding and guessing the toys and common objects in the kangaroo's pouch. The g ... he game is designed to play over and over again all year round.The player(s) use the 96 game cards to prompt questions and gather clues.- There are Yes/No Question cards- Action-Direction cards- Make Up Your Own Question cardsIDEAL FOR: Listening & Spoken Language, Deaf & Hard of Hearing, Speech Therapy, School Lessons, Auditory Verbal Sessions, ELAYOU CAN TARGET:Listening, critical thinking and reasoning skills while asking questions, making inferences, and drawing conclusions. Auxiliary verbs are difficult to perceive for some children that are deaf and hard of hearing.Hearing Loss and Yes/No QuestionsTo ask Yes/No questions, we use auxiliary verbs or modal verbs.These verbs tend to be spoken quickly, unstressed, and embedded in connected speech making them difficult to perceive for some children that are deaf and hard of hearing. Examples: do-does, is-are, can-could, and has-have.Designed for 2 or more players. Easy adaptable for the number of players and difficulty by sorting out cards to meet the child’s needs and goals.EASY ONE-TIME GAME PREP  - Year-Round Game◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈CUSTOMER TIPS:➯ Questions? Feel free to email me before purchasing this resource or anytime later.➯ Sign-up HERE for the Listen With Lynn NewsletterLet’s Connect:InstagramFacebookHearSayLW.comHearSayLW BlogKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn
YOU are Driving Your Brain! Listening for Unknown Words & Asking Questions as Self Advocacy YOU are Driving Your Brain! Listening for Unknown Words & Asking Questions as Self Advocacy
YOU are Driving Your Brain! Listening for Unknown Words & Asking Questions as Self Advocacy
$ 895
Information for teacher about development of metacognitive skills and students' ability to recognize unfamiliar words. Materials to support discussions about what we know and don't know, recognizing u ... nknown words and deciding when and how to ask for an explanation. Includes 5 activities. Vocabulary-loaded text provided, on the topic of environmental concerns. Graphics, word map, desk cards with language of asking for explanation. Suggestions for differentiation.
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