Grab the deck of cards and play UNO with an auditory spin using this Auditory Rehab Game Changer™. This activity is designed for individuals that are deaf and hard of hearing and for use in cochlear i
...ochlear implant rehabilitation for older children, teens, and adults.IDEAL FOR: Deaf & Hard of Hearing, Listening & Spoken Language, Auditory Training, Auditory Rehabilitation, Speech...The UNO Game Changer✤ is played with special directions and rules✤ challenges beginner and intermediate listeners✤ works in closed and bridge listening sets✤ practices identifying words in sets and within connected speech✤ focuses on taking turns, talking while advocating for hearing needs✤ encourages gameplay and practice at home with family and friends✤ practice can lead to communication success✤ is motivating and funGameChangers™➼ result in natural listening practice much different than contrived lists or online or programs.➼ allow for real-time modifications based on the player's auditory skills➼ fosters self-advocacy skills➼ improves communication confidence and successINCLUDES:a pre-game companion that prepares the Listener to play the gamefeatures practice exercises and activities.offers clear directions for therapists, teachers, a listening coach, family members, and friendsincludes listening tips and strategiesfollows an auditory hierarchyNOTE: The amount of practice necessary will vary before a listener is ready to play the game and is dependent upon the listener’s listening skillsCurrently, there are four Game Changers in the seriesLevel 1: Game Changer - BattleshipLevel 2: Game Changer - UnoLevel 3: Game Changer - Guess Who?Level 4: Game Changer - Scrambled States of AmericaNOTE: Battleship and Uno are beginner-level games.Guess Who? and the Scrambled States games include more pre-game exercises due to the nature, difficulty, and complexity of the game and activity. ★ The card game is sold separately, online, or in stores.
The Secondary School Survey is an effective tool to help students examine their feelings about their hearing loss and hearing devices and then compare their results to how a group of 64 students in mi
...ddle school from around the US responded to the same questions. By doing so the student can achieve a sense of how their feelings are in comparison to peers with hearing loss. Ultimately this can assist with self-concept, hearing device use, identity and self-confidence.
The Wizard's Challenge Game is a relevant and motivating resource which can be effectively used with students to reinforce standards based IEP goals and/or objectives in the areas of self-advocacy, se
...lf-concept, communication repair and amplification utilization. The game relies on the players having some knowledge of the Harry Potter books or movies as it compares children with hearing loss living in families where they are the only ones who are deaf or hard of hearing to families of muggles that have a child who is a wizard or witch born into them. A parallel is drawn of Harry as 'The Boy Who Lived' being the only one with a lightening bolt scar on his face at Hogwarts to the student who is the only one using hearing devices in his or her neighborhood school. Print your own game board, cards, and game pieces.
Informational handout describes the importance of self-concept and suggests ways to assess a student's level of self-concept. It also provides 4 strategies to improve a student's self-confidence.
This no-prep activity is ideal to use at the end of the school year with your deaf or hard-of-hearing students. Use this resource as an opportunity to reflect on the school year, your student's growth
... and needs, and your own growth and needs as a teacher as well. Having an open dialogue with your student using these guiding questions will help you to understand how you can further support them as a Teacher of the Deaf and Hard-of-Hearing.This resource contains a reflection pages students to complete, a reflection page for teachers to complete, and a supports page for both to complete together.
This survey is appropriate for tweens and teens, especially those who are B to resist using hearing aids. It asks questions about how students feel about their hearing loss, hearing devices, and commu
...nication with hearing loss. Once the student completes the survey their responses can be compared with a large group of students with hearing loss. Provides discussion questions.
Play the SCRAMBLED STATES OF AMERICA game with an auditory spin using this Auditory Rehab Game Changer™. This activity is designed for individuals that are deaf and hard of hearing and for use in coch
...se in cochlear implant rehabilitation for older children, teens, and adults.IDEAL FOR: Deaf & Hard of Hearing, Listening & Spoken Language, Auditory Training, Auditory Rehabilitation, Speech...The SCRAMBLED STATES OF AMERICA Game Changer✤ is played with special directions and rules✤ challenges beginner and intermediate listeners✤ works in closed and bridge listening sets✤ practices identifying words in sets and within connected speech✤ focuses on taking turns, talking while advocating for hearing needs✤ encourages gameplay and practice at home with family and friends✤ practice can lead to communication success✤ is motivating and funGameChangers™➼ result in natural listening practice much different than contrived lists or online or programs.➼ allow for real-time modifications based on the player's auditory skills➼ fosters self-advocacy skills➼ improves communication confidence and successINCLUDES:a pre-game companion that prepares the Listener to play the gamefeatures practice exercises and activities.offers clear directions for therapists, teachers, a listening coach, family members, and friendsincludes listening tips and strategiesfollows an auditory hierarchyNOTE: The amount of practice necessary will vary before a listener is ready to play the game and is dependent upon the listener’s listening skills
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