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SPRING FOUND IT! Auditory Skill Builder SPRING FOUND IT! Auditory Skill Builder
SPRING FOUND IT! Auditory Skill Builder
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1371
$ 6
SPRING Found It is a fun LISTENING & LANGUAGE AUDITORY SKILL BUILDER. Mix and Match the 5 auditory skill builder games with any of the 5 spring-themed game card sets. Players listen, auditory process ... s information then find engaging seasonal images.FIVE LISTENING AND LANGUAGE GAMESAuditory Identification (Listening Lotto)Auditory Memory (Listen and Remember)Auditory Association (What goes together? What doesn’t belong?)Descriptions - Critical Elements (Listen and Describe)Categories - Critical Thinking (Can you find it?)FIVE DIFFERENT GAME CARDSSpring BirdsTreesGardenersColored EggsSpring Action Verbs or Activities✧ Mix and match the 5 Auditory Skill Builder Games with any of the 5 spring-themed game card sets.✧ Each game card has 16 seasonal pictures.✧The cards can also be used to teach other spring vocabulary lessons and can be played as Lotto games.Found It can be played cooperatively, for a predetermined period of time, or by filling the cards like Lotto. The games and rules are flexible and open-ended.✧ Easy to level up or down based on the child✧ Flexible! Use your own auditory targets with the game card sets✧ I’ve provided examples for you in the guide! ❤GAME ONE: Auditory Identification (Listening Lotto)Auditory identification is the ability to use the auditory channel to understand the meaning of spoken language.The Object: is for the child to listen, select and mark the correct picture named from on the board.GAME TWO: Auditory Memory (Listen and Remember)Auditory memory is the ability to recall auditory information both immediately and after a delay which is an extremely important aspect of spoken language development. Auditory memory growth enables children to speak in longer and more complex grammatical sentences. The Object: is for the child to listen and recall two, three, and four-word sets.Game THREE:  Auditory Association  (What goes together? What doesn’t belong?)Auditory Association is the process of attaching meaning to something heard by relating it to previously learned information.The Object: What Goes Together?Have the child listen, repeat the words and explain how they go together or are associated. Next, find and mark the correct pictures on the board.The Object: What Doesn’t Belong?Have the child listen, repeat the words using their auditory memory then tell what doesn’t belong and why. Next, find and mark the correct pictures on the board.Game FOUR:  Descriptions - Critical Elements  (Listen and Describe)Descriptive language adds information that makes the language more colorful and appealing.The Object: is for the child to listen and identify a picture based on descriptions and critical elements.This activity builds vocabulary and descriptive language skills.Game FIVE:  Categories - Critical Thinking  (Can you find it?)Categories are a group or class of items with shared characteristics. The ability to use categories builds vocabulary and logical thinking skills. It includes auditory reception, memory, and comprehension.The Object: is for the child to listen to the category then identify the picture(s).Easy Game Prep Print Version: Print the game cards and laminate them. Gather game         markers like winter-themed winter erasers or Bingo Chips.Digital Version: Play with your favorite PDF reader app or on a tablet or iPad. When playing on a computer, open and use a PDF reader such as the free Adobe Acrobat Reader DC. Use the annotation tools to mark the game cards.Resource Includes:- Individual directions for each of the 5 games- 6 game cards with 4 variations of each (24 cards in total)- Listening & language guide- Target or goal suggestions- Directions to level up or level down- Listening and spoken language tips- Print and digital options◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈CUSTOMER TIPS:➯ Questions? Feel free to email me before purchasing this resource or anytime later.➼ Sign-up HERE for the Listen With Lynn NewsletterLet’s Connect:InstagramFacebookPinterestHearSayLW.comHearSayLW BlogTwitterKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn
Self-Advocacy Role Play Real Life Connections Self-Advocacy Role Play Real Life Connections
Self-Advocacy Role Play Real Life Connections
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1205
$ 7
This Self-Advocacy resource is a favorite of students who are deaf and hard of hearing. There are five situations to role-play where players assume the role of kids at school, at home, with peers, and ... and in their community. They are all derived from situations of actual kids I've seen for therapy.Self-advocacy success requires knowledge, skills, and most importantly practice. These situations provide opportunities for kids to grapple with challenging situations and explore communication repair strategies within a supported environment. Included:★ Five Scenarios - Two Parts Each1. At School In The Noisy Hallway2. Driving To Soccer3. After the Birthday Party4. Pizza Party Plans5. At The Ice Cream Shop★ Self-Advocacy Coping Strategies:➼ Part One illustrates a communication breakdown when the studentuses Escape or negative strategies.➼ Part Two is the scenario again with the new Take Charge orpositive strategies.★ Talking Points➼ Provided to engage and support a discussion.No-Prep or Planning- For face-to-face sessions and in teletherapyDigital ResourceOptional: Print the role-play scenarios for the students★ Boom LearningThis Self Advocacy For Role Play is also available as a Boom Deck in the Listen With Lynn Boom Learning Store. To use Boom Cards, you must be connected to the internet.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS:➼ Questions? EMAIL ME before purchasing this resource or anytime later.♥ Sign-up HERE for the Listen With Lynn Emails♥ Let’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way.Thanks so much!Lynn Wood
Critical Elements Froggy Goes Fishing Following Directions Descriptive Language Critical Elements Froggy Goes Fishing Following Directions Descriptive Language
Critical Elements Froggy Goes Fishing Following Directions Descriptive Language
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1507
$ 7
Froggy Goes Fishing is an amusing fast-paced following directions game that gets kids listening and engaged. Kids love the delightful frogs and their fishing adventures that challenge auditory working ... memory and auditory processing speed. The game targets critical elements and descriptive language and helps boost critical thinking, executive functioning, and communication skills. Froggy Goes Fishing is a listening and spoken language game that kids ask to play all year long. Froggy Goes Fishing is effective for children that are deaf and hard of hearing and who struggle to recall longer sentences and often remember only part of the information that was said. A child’s capacity to listen, remember, and recall impacts their ability to follow complex instructions, understand detailed conversations, and learn new information. Froggy Goes Fishing is a flexible game. You can play using all the cards, sort out a smaller set or simplify the directions. It is easy to level up or down the directions to meet a child’s needs and goals. INCLUDES:✧ A guide with instructions ✧ 50 Froggy Goes Fishing Cards✧ 50 Description Cards✧ 4 Game Mats  ➼ A set of PRINTABLE game cards ➼ 2  DIGITAL gameboards for screen sharing✧ Progress monitoring or data collection sheets✧ Listening and Spoken Language Tips IDEAL FOR: Listening & Spoken Language, Deaf & Hard of Hearing, Auditory Processing Disorder, Speech and Language Therapy, School Lessons, Auditory Verbal Sessions, Homeschoolers, Teletherapy FACE TO FACE - TELETHERAPY - HOME✢ PRINT - One-time easy prep. Print and cut out the description/direction cards, and print the 4 game mats✢ DIGITAL - Screenshare the gameboard with your favorite PDF reader such as the free Adobe Acrobat Reader DC. Read the descriptions and the listener marks the fishing frogs using the annotation tools. ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS:➼ Questions? Email me before purchasing this resource or anytime later.♥ Sign-up HERE for the Listen With Lynn Emails♥ Let’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn
Animal Action Listening Lotto - Listening and Language Game Animal Action Listening Lotto - Listening and Language Game
Animal Action Listening Lotto - Listening and Language Game
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1378
$ 5
Who doesn't love playing Lotto games? Animal Action Listening Lotto is an active following directions game that gets kids listening, moving, thinking, and learning. It is action-packed fun for childre ... n with hearing loss, auditory processing needs, and kids who can benefit from practicing listening skills. Kids expand their spoken language and increase their auditory working memory and processing skills while engaged and active.YOU CAN TARGET: The Lotto game can help children:follow auditory directionsrecall and process directionslearn to 'chunk' auditory informationexpand vocabulary for action verbs (slither, waddle, arch, balance...)learn to make comparisons with similes (Arch your back like a cat.)ask for clarification if they have trouble remembering or mishear WHAT’S INCLUDED?20 Animal Action Listening Lotto game boards20 Calling Cards with sound images3 Game Extension IdeasListening and Spoken Language Tips FACE TO FACE - TELETHERAPY - HOME ✢ PRINT - One-time easy prep and use time and time again✢ DIGITAL - The digital matrices can be opened and played with your favorite PDF reader app on a tablet or iPad. Tokens can be placed directly on the screen.on a computer.  Open the PDF game board with the 36 spring egg images and use a PDF reader such as Adobe Acrobat Reader DC which is free. The listener used the annotation tools to mark the cards like Lotto.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈  STAY CONNECTED:✧  Follow on Facebook - Lynn A. Wood - LSL Auditory Verbal Therapist and Rehab Audiologist✧  Follow on Instagram @auditoryverbal_listenwithlynn✧  Sign-up HERE for the Listen With Lynn Newsletter✧  Feel free to email me with questions, before purchasing this resource or anytime later.  ❤  Keep up your good work. I am blessed to help along the way. Thanks so much! Lynn
LISTEN, SEARCH AND FIND - Auditory Memory & Comprehension LISTEN, SEARCH AND FIND - Auditory Memory & Comprehension
LISTEN, SEARCH AND FIND - Auditory Memory & Comprehension
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1198
$ 12
Listen, Search and Find is a digital auditory memory and comprehension resource and features interactive listening and spoken language activities for auditory learning and practice. This is a huge 134 ...  134-page resource that has four decks with navigation that moves from page to page with clickable pictures.The object is to listen, recall, comprehend, search and find the picture on each game slide from a large closed set of 50 items. The interactive PDFs keep listeners active and engaged. The therapist, teacher or parent reads the provided prompts. The Prompt and Data Collection Sheets are downloadable for easy access.This resource works great for screen sharing on a computer in teletherapy and played face to face on a computer, tablet, or smart board. It is easily printed and played in person with no technology.What's included:Huge 134-page resource4 Game decksPrompts with answersData collection sheetsListening and Spoken Language TipsTerms of Use‍DECK 1: Auditory Closure is completing a short close passage presented auditorily.The goal is for the listener to complete the sentences by filling in the missing words.This targets auditory association, discrimination, word retrieval, and long and short-term memory skills.Example: The black widow spider is spinning a _________. WebDECK 2: Auditory Integration involves recalling keywords presented auditorily.The goal is to identify keywords in each sentence. The listener processes information read aloud then answers a question about the sentence.Example: Rabbits are fast and turtles are slow. What animal is slow? TurtleDECK 3: Auditory Directions involve following a series of verbal directives presented auditorily.The goal is to listen to multi-step commands then perform each task in order.Example: Blink your eyes 3 times, find the igloo then pretend to shiver. IglooDECK 4: Listen For Inferences is drawing logical conclusions based on 4-part riddles presented auditorily.The goal is to make logical guesses and identify pictures by listening to four clues. Each of the clues is increasingly more specific.Example: I am alive.I am often green but some change colors.I am a flat part of a plant.I grow.Leaf➼ DIGITAL - NO PRINT can be opened and played with your favorite PDF reader app on a tablet. When playing on a computer, open and use a PDF reader such as Adobe Acrobat Reader DC which is free. ➼ PRINT - Print out a game card and use Bingo chips as markers.Please note: The Listen, Search and Find resources are serve and return conversational games between the adult and the listener. I have been asked if the game includes an audio component that would allow the child to play independently. There are no sound bytes included.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈CUSTOMER TIPS:➯ Questions? Feel free to email me before purchasing this resource or anytime later. ➯  Sign up HERE for the Listen With Lynn NewsletterLet’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn
Articles - CGC Articles - CGC
Articles - CGC
By Mary Homelvig & Kerilynne Rugg
sku: P09LAN0619
$ 195
Articles & Conjunctions Packet - Articles. This Cracking the Grammar Code instructional packet contains 6 activities with the following goals: The student will identify when to use the articles ‘a,’ a ...
Finding the Subject-Verb Agreement Packet #1 - CGC Finding the Subject-Verb Agreement Packet #1 - CGC
Finding the Subject-Verb Agreement Packet #1 - CGC
By Mary Homelvig & Kerilynne Rugg
sku: P09LAN0631
$ 395
Subject-Verb Agreement Packet #1: This Cracking the Grammar Code instructional packet contains 17 activities with the following goals: Students will recognize the difference in tense for simple tense ... , progressive tense, perfect tense, or perfect progressive for present, past, and future tenses. Students will match singular subjects to singular verbs and plural subjects to plural verbs. Students will write tenses using each verb tense with agreement between the subject and verb. Includes pretest. Fillable worksheet format.
Possessive Nouns Rules 1-3 Packet #5 - CGC Possessive Nouns Rules 1-3 Packet #5 - CGC
Possessive Nouns Rules 1-3 Packet #5 - CGC
By Mary Homelvig & Kerilynne Rugg
sku: P09LAN0614
$ 295
Nouns Packet #5 - Possessive Nouns: Rules 1-3. This Cracking the Grammar Code instructional packet contains 14 activities with the following goals: A possessive noun is a noun that tells who or what o ... wns something. Add an apostrophe (’) and -s to the end of most singular nouns to form the possessive case. Add just an apostrophe (’) to a plural noun that already ends in -s to form the possessive case. Add an apostrophe (’) and -s to an irregular plural noun that does not end in -s to make it possessive. Includes pretest. Fillable worksheet format.
Language Skills - Affixes/Roots Language Skills - Affixes/Roots
Language Skills - Affixes/Roots
$ 3
These instructional strategies and activities are designed to introduce and/or reteach parts of speech. Activities include identifying and using compound words, using the -s ending to indicate subject ... /verb agreement or plural, and how suffixes can change verbs to nouns.
Listening for Final /s/ or /z/ Listening for Final /s/ or /z/
Listening for Final /s/ or /z/
$ 195
Information for teacher about components of auditory perception. Materials and instructions to practice: 1)auditory identification of final /s/ and /z/ in regular plural nouns, 2) suprasegmental aware ... ness final /s/ or /iz/ (one- vs two-syllable words) and 3)final /s/ or /z/ in words within sentences for subject-verb agreement. Includes 40 pictures of single/plural objects and 10 sentence prompts. Suggestions for differentiation.
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