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FALL FOUND IT  Auditory Skill Builder 5 Games for Listening and Language FALL FOUND IT  Auditory Skill Builder 5 Games for Listening and Language
FALL FOUND IT Auditory Skill Builder 5 Games for Listening and Language
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1413
$ 6
Fall Found It is a fun LISTENING & LANGUAGE AUDITORY SKILL BUILDER. Mix and Match the 5 auditory skill builder games with any of the 6 fall game card sets. Players listen, process auditory information ... ion then find engaging seasonal images. The games and rules are flexible and open-ended. This resource is a stress-free way for practicing listening skills, building spoken language, and communication skills with the kids you see at school or for therapy.  Found It can be played cooperatively, for a predetermined period of time, or by filling the cards like Lotto✧ Ideal for the first days of Fall through late November.✧ I’ve done the planning for you in the guide! ❤✧ Easy to level up or down based on the child✧ Flexible! Use auditory targets you write with the game card setsIDEAL FOR: Listening & Spoken Language, Deaf & Hard of Hearing,Auditory Processing, Speech, Auditory Verbal Therapy, ELA, Teletherapy, Home...FIVE GAMESAuditory Identification (Listening Lotto)Auditory Memory (Listen and Remember)Auditory Association (What goes together? What doesn’t belong?)Descriptions - Critical Elements (Listen and Describe)Categories - Critical Thinking (Can you find it?)SIX DIFFERENT GAME CARDSAutumn ObjectsHalloween CostumesJack-O-LanternsFall Action VerbsPumpkin KidsThanksgiving Objects✧ Mix and match the 5 Auditory Skill Builder Games with any of the 6 fall-themed game card sets.✧ Each game card has 16 seasonal pictures.✧The cards can also be used to teach other fall vocabulary lessons and can be played as LOTTO games.❤ ❤ ❤ ❤ Each game has prompts written for you!!So you are able to enjoy the fall breeze, autumn leaves, and pumpkins, please! GAME ONE: Auditory Identification (Listening Lotto)Auditory identification is the ability to use the auditory channel to understand the meaning of spoken language. The Object: is for the child to listen, select and mark the correct picture named on the board. ★ Example prompts for Game One: Auditory IdentificationThe complexity varies according to the game board and the auditory skills.Autumn Objects - “Find the squirrel.”Halloween Costumes - “Find the pink monster with fangs and green antenna.”Jack-O-Lanterns - “Find the Jack-O-Lanterns with one tooth and no nose.”Fall Action Verbs - “Find the girl who is jumping in the pile of leaves.”Pumpkin Kids - “Find the girl wearing glasses who is holding the huge candy corn.”Thanksgiving Objects - “Find the turkey who is wearing a Pilgrim’s hat.”GAME TWO: Auditory Memory (Listen and Remember)Auditory memory is the ability to recall auditory information both immediately and after a delay which is an extremely important aspect of spoken language development. Auditory memory growth enables children to speak in longer and more complex grammatical sentences. The Object: is for the child to listen and recall two, three, and four-word sets.Game Three:  Auditory Association  (What goes together? What doesn’t belong?)Auditory Association is the process of attaching meaning to something heard by relating it to previously learned information.The Object: What Goes Together?Have the child listen, repeat the words and explain how they go together or are associated. Next, find and mark the correct pictures on the board.The Object: What Doesn’t Belong?Have the child listen, repeat the words using their auditory memory then tell what doesn’t belong and why. Next, find and mark the correct pictures on the board.Game Four:  Descriptions - Critical Elements  (Listen and Describe)Descriptive language adds information that makes language more colorful and appealing.The Object: is for the child to listen and identify a picture based on descriptions and critical elements.This activity builds vocabulary and descriptive language skills.Game Five:  Categories - Critical Thinking  (Can you find it?)Categories are a group or classes of items with shared characteristics. The ability to use categories builds vocabulary and logical thinking skills. It includes auditory reception, memory, and comprehension.The Object: is for the child to listen to the category and then identify the picture(s).Easy Game Prep Print Version: Print the game cards and laminate them. Gather game         markers like Candy Corn or Bingo Chips.Digital Version: Play on a computer with your favorite PDF reader app or on a tablet. When playing on a computer, open and use a PDF reader such as the free Adobe Acrobat Reader DC. Use the annotation tools to mark the game cards.Resource Includes:- Listening & language guide- Target or goal suggestions- Directions to level up or level down- Individual directions for each of the 5 games- 6 game cards with 4 variations of each (24 cards in total)- Listening and Spoken Language Tips- Print and digital options◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈CUSTOMER TIPS:➯ Questions? Feel free to email me before purchasing this resource or anytime later.➼ Sign-up HERE for the Listen With Lynn emailLet’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn
Literacy Instruction - Imagery Literacy Instruction - Imagery
Literacy Instruction - Imagery
$ 195
Imagery is the creation of a representation of an idea or concept in the mind. These instructional strategies include ways to improve reading comprehension by using vocabulary knowledge and learning ... to create mental images.
Vocabulary and Category Fast Thinking JUST SAY IT! Game Vocabulary and Category Fast Thinking JUST SAY IT! Game
Vocabulary and Category Fast Thinking JUST SAY IT! Game
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1210
$ 5
JUST SAY IT is a no-prep, fast-paced competitive game where kids score points and build classification skills, vocabulary, and auditory memory. Learning new vocabulary by categories can result in impr ... oved comprehension and retention. JUST SAY IT is easily leveled up or down to meet a variety of children's goals. Kids ask to play the game over and over again. It's a must for your listening and language toolbox.You can target :Just Say It!  encourages listening, concentration, and attention skillsteaches classification skills and critical thinking skillsbuilds vocabulary and word recallencourages verbal expression expands auditory memory and recallfosters cooperation, turn-taking, and social skillsWhat's included:32 category prompt cards32 cue-to-listen cards designed to build ear contact before eye contact, which is critical to growing a child’s brain for auditory skills.Listening and Spoken Language TipsJust Say It! can be easily leveled up or down to meet a variety of children's goalsExamples: Things that are roundThings in a kitchenAnimals that swimSchool suppliesThings made of metalKinds of containers➼ DIGITAL - NO PRINT can be opened and played with your favorite PDF reader app on a tablet. When playing on a computer, open and use a PDF reader such as Adobe Acrobat Reader DC which is free. ➼ PRINT - Print the game cards➼ PLEASE NOTE: Just Say It! can also be found in my Listen With Lynn™ Boom Learning Store. To use BOOM CARDS, you must be connected to the Internet.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS:➼ Questions? Email me before purchasing this resource or anytime later.♥ Sign-up HERE for the Listen With Lynn Newsletter♥ Let’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn
Apostrophes - Hanging in There Apostrophes - Hanging in There
Apostrophes - Hanging in There
$ 195
Explanation of function of apostrophes in possessive nouns and contractions for teachers and parents; picture cards for common contractions pre-k; comprehensive list of contractions; practice finding ... contractions in a reading passage; practice substituting contractions; practice with common contraction/possessive/pronoun errors (e.g. it's, its; they're, there, their; your, you're)
BUNDLE - Attributes BUNDLE - Attributes
BUNDLE - Attributes
$ 795
This instructional bundle contains 7 worksheet packets and the CALI assessment for student attribute knowledge. Topics are: Introduction (0881), color (0882), composition (0883), decription (0884), em ... otions (0885), size words (0886), temperature (0887), time (0888), and review (0889). Includes CALI assessment (0777).
Attributes All in Good Time Attributes All in Good Time
Attributes All in Good Time
$ 295
Measuring the passage of time is a subjective perception. Although the length of a day is measured at 24 hours, sometimes it seems to fly by while at other times it creeps. Use these activities to he ... lp students understand time. Activities include estimating how much time to do a specific task, measuring having enough time to do a task, finding words that indicate time in reading passages, and word scramble using time associated words.
Parent Interview Progress Report Parent Interview Progress Report
Parent Interview Progress Report
By Teacher Tools/SSCHL
sku: P0XTEA1173
$ 0
This checklist is designed to be part of biannual discussions and monitoring between early intervention professionals and family members of infants and toddlers with hearing loss. Family members are a ... sked to consider the different areas that can affect the rate that communication skills develop and how often their child receives attention to each of these considerations. Areas covered are: Auditory Communication, Visual Communication, and Effective Communication Strategies.
VEHICLES Auditory Processing Receptive & Expressive Language VEHICLES Auditory Processing Receptive & Expressive Language
VEHICLES Auditory Processing Receptive & Expressive Language
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1442
$ 5
You'll love the VEHICLES version of Light It Up Language! Kids listen to clues to identify 16 hidden VEHICLES vocabulary pictures. Each of the pictures has four clues that are increasingly more specif ... pecific.The magic happens by lighting up the “What Do You Hear?” cards. Hidden pictures are held up to a flashlight and the VEHICLES images amazingly appear. How fun! Once the hidden picture is revealed the child recalls and uses the clues to describe the VEHICLES. Thereby stretching their auditory memory, descriptive language, and expressive language skills.TARGETS: RECEPTIVE: This game builds critical thinking and reasoning skills by categorizing, making inferences, and drawing conclusions. EXPRESSIVE: The child recalls and uses clues to describe the hidden object. INCLUDES:✧ Listening & language guide with instructions✧ Target or goal suggestions✧ 8 What Do You Hear? cards (printed twice)✧ 16 Hidden ANIMALS Picture Vocabulary Cards✧ 64 Prompt Clues - 16 objects with four details each that get increasingly more specific✧ A Script with scaffolding strategies✧ Listening and Spoken Language Tips ➼ EASY one-time quick game prep and you're all set to use year after year. ➼ You’ll need a FLASHLIGHT, a lamp, or a sunny window.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS:➼ Questions? Please email me before purchasing this resource or anytime later.♥ Sign-up HERE for the Listen With Lynn emails♥ For more ideas visit my blog: HearSayLW.comSTAY CONNECTED:✧ Sign-up here for the Listen With Lynn emails✧ Follow on Facebook - Lynn A. Wood - LSL Auditory Verbal Therapist and Rehab Audiologist✧ Follow on Instagram @auditoryverbal_listenwithlynn❤ Keep up your excellent work. I am blessed to help along the way. Thanks so much!Lynn Wood
language - Letter Recognition language - Letter Recognition
language - Letter Recognition
$ 195
Explains that learning letters supports reading and writing success. Includes instructional strategies and 3 worksheets. Great for emerging readers.
CAVE Checklist - Communication Access in Virtual Education (Fillable) CAVE Checklist - Communication Access in Virtual Education (Fillable)
CAVE Checklist - Communication Access in Virtual Education (Fillable)
By Karen Anderson
sku: P01TEA1191
$ 1
The CAVE Checklist (Fillable Version) is a self-report checklist is intended to be completed students age 9 and above who are deaf or hard of hearing to identify possible communication access issues t ... hat may occur during virtual education situations. It is recommended that the CAVE be completed in an interview format with the DHH specialist discussing each situation with the student. Students read 10 questions related to accessing communication in online learning situations and rate them from Always Easy to Always Difficult, or Doesn't Happen. A total score can be obtained. Not every situation will apply to every student. Situations indicating appropriate access will receive scores of 4 or 5. Items scoring 1, 2, 3, need to be addressed for appropriate access needs. The 10 questions are followed by a list in which the student identifies what he or she thinks helps most during online learning. 
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