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Listening Skills - comprehension (Introduction) Listening Skills - comprehension (Introduction)
Listening Skills - comprehension (Introduction)
$ 295
Listening comprehension is more than just hearing a sound or what is said. It is the understanding of the message. This includes awareness of the meaning and language structure of the words used as we ... ll as the meaning derived from tone of voice, phrasing, rhythm, and inflection. Good listening comprehension is important for reading comprehension and for verbal and written expression of thoughts and feelings. Activities include Listen and Do, Listen and Use, prediction, labeling, and listening for details.
WINTER Listen Riddle & Rhyme WINTER Listen Riddle & Rhyme
WINTER Listen Riddle & Rhyme
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1535
$ 6
This game builds on the excitement of Winter and Winter Holidays while players develop auditory processing skills, solve riddles with rhyming or sound-alike clues, and learn seasonal vocabulary while ... hile playing a competitive game.YOU CAN TARGET:• Auditory processing, closure, memory, & comprehension• Categories, rhyming, inferences, critical thinking• Winter holidays vocabulary and background knowledgeWHAT'S INCLUDED:30 WINTER AND WINTER HOLIDAYS-related rhyming riddles game cardsAn engaging and colorful COMPANION GAME with 30 Winter objectsList of the rhyming and sound-alike riddle promptsListening & Spoken Language (LSL) TipsA helpful guide and instructions◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS:➯ Questions? Feel free to email me before purchasing this resource or anytime later. ➯ Sign up HERE for the Listen With Lynn emailsLET'S CONNECT:InstagramFacebookKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn Wood
VEHICLES Auditory Processing Receptive & Expressive Language VEHICLES Auditory Processing Receptive & Expressive Language
VEHICLES Auditory Processing Receptive & Expressive Language
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1442
$ 5
You'll love the VEHICLES version of Light It Up Language! Kids listen to clues to identify 16 hidden VEHICLES vocabulary pictures. Each of the pictures has four clues that are increasingly more specif ... pecific.The magic happens by lighting up the “What Do You Hear?” cards. Hidden pictures are held up to a flashlight and the VEHICLES images amazingly appear. How fun! Once the hidden picture is revealed the child recalls and uses the clues to describe the VEHICLES. Thereby stretching their auditory memory, descriptive language, and expressive language skills.TARGETS: RECEPTIVE: This game builds critical thinking and reasoning skills by categorizing, making inferences, and drawing conclusions. EXPRESSIVE: The child recalls and uses clues to describe the hidden object. INCLUDES:✧ Listening & language guide with instructions✧ Target or goal suggestions✧ 8 What Do You Hear? cards (printed twice)✧ 16 Hidden ANIMALS Picture Vocabulary Cards✧ 64 Prompt Clues - 16 objects with four details each that get increasingly more specific✧ A Script with scaffolding strategies✧ Listening and Spoken Language Tips ➼ EASY one-time quick game prep and you're all set to use year after year. ➼ You’ll need a FLASHLIGHT, a lamp, or a sunny window.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS:➼ Questions? Please email me before purchasing this resource or anytime later.♥ Sign-up HERE for the Listen With Lynn emails♥ For more ideas visit my blog: HearSayLW.comSTAY CONNECTED:✧ Sign-up here for the Listen With Lynn emails✧ Follow on Facebook - Lynn A. Wood - LSL Auditory Verbal Therapist and Rehab Audiologist✧ Follow on Instagram @auditoryverbal_listenwithlynn❤ Keep up your excellent work. I am blessed to help along the way. Thanks so much!Lynn Wood
Listening, Language and Vocabulary Builder BUZZ OFF Game Listening, Language and Vocabulary Builder BUZZ OFF Game
Listening, Language and Vocabulary Builder BUZZ OFF Game
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1211
$ 7
Playing BUZZ OFF is an entertaining listening and spoken language vocabulary-building game with FIVE ways to play. Each is a large closed-set listening game that can be played with one child or up to ... p to four players.YOU CAN TARGET vocabulary, descriptive language, spoken language, and conversation skills.Game 1: Auditory IdentificationGame 2: Auditory MemoryGame 3: Auditory AssociationGame 4: CategoriesGame 5: Critical ThinkingIDEAL FOR: Listening & Spoken Language, Auditory Verbal, Deaf & Hard of Hearing, Speech, ELA, Teletherapy, Distance Learning, Face to Face, Digital, Print...GAMEPLAY: Buzz Off involves every player on every move. The bright, honeycombed playing boards are full of playful images that children find engaging. Children listen and find pictures in an attempt to make a continuous path of markers from one side of their game board to the other: Blue to Blue, Yellow to Yellow or Green to Green. One of the fun things about playing Buzz Off is that strategy may change based on listening to the other players’ choices. Teletherapy, Distance Learning & Face to Face✢ DIGITAL - NO PRINT can be opened and played with your favorite PDF reader app on a tablet. When playing on a computer, open and use a PDF reader such as Adobe Acrobat Reader DC which is free.✢ Print and play face to face or in a small group or classroomPlease note: BUZZ Off is a serve and return conversational game between the adult and the listener(s). Written prompts do not appear on the game cards where they can be read by the player. The therapist, teacher or parent reads the provided prompts to the child and presents them through hearing first which emphasizes learning spoken language through listening.
WINTER Ready To Go - Auditory Skills WINTER Ready To Go - Auditory Skills
WINTER Ready To Go - Auditory Skills
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1541
$ 2
Winter LISTENING AND AUDITORY skills practice materials are at your fingertips. Terrific for listening and language warm-up exercises.Face-to-face therapy settings, teletherapy, small groups or classr ... ooms, or for auditory practice at home.Can be used alone or alongside a reinforcing gameSpace is included for collecting data.The following skill sets are targeted:★ Set 1: Auditory Discrimination (e.g.)  Same/Different at the beginning and end of the words (e.g.) Snowflake - Snow fort (D)★ Set 2: Categorization (e.g.) Listen then name 3-6 items that melt...★ Set 3: Auditory Memory (e.g.) Listen and repeat the words in the correct order: snow cone, snow shovel. snow plow, snowmobile★ Set 4: Auditory Directions (e.g.) Close your eyes and whisper "penguin".◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS:♥ Sign up HERE for the Listen With Lynn Emails➼ Questions? Email me before purchasing this resource or anytime later.♥ Let’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way.Thanks so much!Lynn Wood
CLOTHING Auditory Processing Receptive & Expressive Language CLOTHING Auditory Processing Receptive & Expressive Language
CLOTHING Auditory Processing Receptive & Expressive Language
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1440
$ 5
You'll love the CLOTHING version of Light It Up Language! Kids listen to clues presented through hearing alone to identify 16 hidden CLOTHING vocabulary pictures. Each of the pictures has four clues t ... ues that are increasingly more specific.The magic happens by lighting up the “What Do You Hear?” cards. Hidden pictures are held up to a flashlight and the CLOTHING images amazingly appear. How fun! Once the hidden picture is revealed the child recalls and uses the clues to describe the CLOTHING. Thereby stretching their auditory memory, descriptive language, and expressive language skills.TARGETS: RECEPTIVE: This game builds critical thinking and reasoning skills by categorizing, making inferences, and drawing conclusions. EXPRESSIVE: The child recalls and uses clues to describe the hidden object. INCLUDES:✧ Listening & language guide with instructions✧ Target or goal suggestions✧ 8 What Do You Hear? cards (printed twice)✧ 16 Hidden CLOTHING Picture Vocabulary Cards✧ 64 Prompt Clues - 16 objects with four details each that get increasingly more specific✧ A Script with scaffolding strategies✧ Listening and Spoken Language Tips ➼ EASY one-time quick game prep and you're all set to use year after year. ➼ You’ll need a FLASHLIGHT, a lamp, or a sunny window.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS:➼ Questions? Please email me before purchasing this resource or anytime later.♥ Sign-up HERE for the Listen With Lynn emails♥ For more ideas visit my blog: HearSayLW.comSTAY CONNECTED:✧ Sign-up here for the Listen With Lynn emails✧ Follow on Facebook - Lynn A. Wood - LSL Auditory Verbal Therapist and Rehab Audiologist✧ Follow on Instagram @auditoryverbal_listenwithlynn❤ Keep up your excellent work. I am blessed to help along the way. Thanks so much!Lynn Wood
Auditory Rehab-Auditory Training UNO Card Game Auditory Rehab-Auditory Training UNO Card Game
Auditory Rehab-Auditory Training UNO Card Game
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1217
$ 6
Grab the deck of cards and play UNO with an auditory spin using this Auditory Rehab Game Changer™. This activity is designed for individuals that are deaf and hard of hearing and for use in cochlear i ... ochlear implant rehabilitation for older children, teens, and adults.IDEAL FOR: Deaf & Hard of Hearing, Listening & Spoken Language, Auditory Training, Auditory Rehabilitation, Speech...The UNO Game Changer✤ is played with special directions and rules✤ challenges beginner and intermediate listeners✤ works in closed and bridge listening sets✤ practices identifying words in sets and within connected speech✤ focuses on taking turns, talking while advocating for hearing needs✤ encourages gameplay and practice at home with family and friends✤ practice can lead to communication success✤ is motivating and funGameChangers™➼ result in natural listening practice much different than contrived lists or online or programs.➼ allow for real-time modifications based on the player's auditory skills➼ fosters self-advocacy skills➼ improves communication confidence and successINCLUDES:a pre-game companion that prepares the Listener to play the gamefeatures practice exercises and activities.offers clear directions for therapists, teachers, a listening coach, family members, and friendsincludes listening tips and strategiesfollows an auditory hierarchyNOTE: The amount of practice necessary will vary before a listener is ready to play the game and is dependent upon the listener’s listening skillsCurrently, there are four Game Changers in the seriesLevel 1: Game Changer - BattleshipLevel 2: Game Changer - UnoLevel 3: Game Changer - Guess Who?Level 4: Game Changer - Scrambled States of AmericaNOTE: Battleship and Uno are beginner-level games.Guess Who? and the Scrambled States games include more pre-game exercises due to the nature, difficulty, and complexity of the game and activity. ★ The card game is sold separately, online, or in stores.
"All About Mighty Me" Classroom Presentation "All About Mighty Me" Classroom Presentation
"All About Mighty Me" Classroom Presentation
By Mighty Mila
sku: A20LAN1600
$ 0
"All About Mighty Me" is a personalized classroom presentation created by Katie Petruzziello, author of the award-winning Mighty Mila children's book series, and Ashley Machovec, Teacher of the Deaf. ... It aims to empower deaf/hard of hearing children to share about their hearing journey, devices and provide classmates with practical tips for how they can better support their deaf/hard of hearing peers. The template is for personal and educational use only and should be tailored as appropriate for each individual child. ​ Intended Benefits: - Empowers deaf/hard of hearing (D/HH) children by providing them with the opportunity to share more about themselves, their hearing journey, and hearing devices - Helps develop advocacy skills, confidence, and independence - Raises awareness about deafness/hearing loss with typical hearing classmates, and educates them about the hearing technology and communication needs of D/HH peers - Opens up conversation with classmates and encourages them to ask questions to understand more - Provides useful tips for how classmates can help support D/HH peers Author background: Katie Petruzziello is the author of Mighty Mila, and the mom of three wonderful (and very feisty!) children, including a strong spunky daughter who is deaf and uses cochlear implants to hear. When her daughter started questioning why most children's picture books don't include any deaf/hard of hearing characters like her, Katie knew she needed to write one. Katie's goal is to increase deaf representation in children's literature and promote further awareness, inclusion, and celebration of differences. Katie is excited to give the world a fun story where all kids can fall in love with an imaginative, fierce little girl, who just happens to be deaf. Mighty Mila is a labor of love that she hopes will be a cherished book in many homes. For more information about Katie, Mila and their mission, please come visit them at www.mightymila.com or @mightymilastories on Instagram.
FALL LISTEN SEARCH & FIND- Auditory Memory and Comprehension FALL LISTEN SEARCH & FIND- Auditory Memory and Comprehension
FALL LISTEN SEARCH & FIND- Auditory Memory and Comprehension
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1528
$ 12
Listen, Search and Find is a digital auditory memory and comprehension resource using FALL vocabulary and features interactive listening and spoken language activities for auditory learning and practi ... ractice. This is a huge 134-page resource that has four decks with navigation that moves from page to page with clickable pictures.The object is to listen, recall, comprehend, search, and find the picture on each game slide from a large closed set of 50 items. The interactive PDFs keep listeners active and engaged. The therapist, teacher, or parent reads the provided prompts. The Prompt and Data Collection Sheets are downloadable for easy access.This resource works great for screen sharing on a computer in teletherapy and is played face-to-face on a computer, tablet, or smart board. It is easily printed and played in person with no technology.Ideal for: Listening and Spoken Language, Deaf& Hard of Hearing, Speech, ELA, Teletherapy, Distance Learning, Digital - No Print and Print★ The object is to listen, recall, comprehend, search, and find the FALL picture from a large closed set of 50 items on each game card. ★ The therapist, teacher, or parent reads the prompts aloud and the child chooses the best response on each game card.★★★ This is a FALL version of my TOP SELLER original - Listen, Search & Find❤ See Preview ❤What's included:Huge 134-page resource4 Game decksPrompts with answersData collection sheetsListening and Spoken Language TipsTerms of UseDeck 1: Auditory Closure is completing a short cloze passage presented auditorily.★ The goal is for the listener to complete the sentences by filling in the missing words. This targets auditory association, discrimination, word retrieval, and long and short-term memory skills.Example: For Halloween, I’m wearing a green monster mask and dressing up as  ________.  FrankensteinDeck 2: Auditory Integration involves recalling keywords presented auditorily.★The goal is to identify keywords in each sentence. The listener processes information read aloud then answers a question about the sentence.Example:  My brother wants to play Monopoly but I rather play football. What sport did you hear?  FootballDeck 3: Auditory Directions involve following a series of verbal directives presented auditorily.★The goal is to listen to multi-step commands then perform each task in order.Example:  Pretend to carve a pumpkin, find the pumpkin pie then rub your tummy. Deck 4: Listen For Inferences is drawing logical conclusions based on 4-part riddles presented auditorily.★The goal is to make logical guesses and identify pictures by listening to four clues. Each of the clues is increasingly more specific.Example: I have a trunk but I am not an elephant.My bark makes no sound.Animals and children climb me.Leaves and branches grow on me.Tree➼ DIGITAL - NO PRINT can be opened and played with your favorite PDF reader app on a tablet. When playing on a computer, open and use a PDF reader such as Adobe Acrobat Reader DC which is free. ➼ PRINT - Print out a game card and use Bingo chips as markers.Please note: The Listen, Search and Find resources are serve and return conversational games between the adult and the listener. I have been asked if the game includes an audio component that would allow the child to play independently. There are no sound bytes included.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈CUSTOMER TIPS:➯ Questions? Feel free to email me before purchasing this resource or anytime later. ❤  Sign-up HERE for the Listen With Lynn NewsletterLet’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn
Self-Advocacy Role Play Real Life Connections Self-Advocacy Role Play Real Life Connections
Self-Advocacy Role Play Real Life Connections
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1205
$ 7
This Self-Advocacy resource is a favorite of students who are deaf and hard of hearing. There are five situations to role-play where players assume the role of kids at school, at home, with peers, and ... and in their community. They are all derived from situations of actual kids I've seen for therapy.Self-advocacy success requires knowledge, skills, and most importantly practice. These situations provide opportunities for kids to grapple with challenging situations and explore communication repair strategies within a supported environment. Included:★ Five Scenarios - Two Parts Each1. At School In The Noisy Hallway2. Driving To Soccer3. After the Birthday Party4. Pizza Party Plans5. At The Ice Cream Shop★ Self-Advocacy Coping Strategies:➼ Part One illustrates a communication breakdown when the studentuses Escape or negative strategies.➼ Part Two is the scenario again with the new Take Charge orpositive strategies.★ Talking Points➼ Provided to engage and support a discussion.No-Prep or Planning- For face-to-face sessions and in teletherapyDigital ResourceOptional: Print the role-play scenarios for the students★ Boom LearningThis Self Advocacy For Role Play is also available as a Boom Deck in the Listen With Lynn Boom Learning Store. To use Boom Cards, you must be connected to the internet.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS:➼ Questions? EMAIL ME before purchasing this resource or anytime later.♥ Sign-up HERE for the Listen With Lynn Emails♥ Let’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way.Thanks so much!Lynn Wood
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