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WINTER GUESS THE SECRET OBJECT   Auditory memory, Comprehension Inferences Vocabulary WINTER GUESS THE SECRET OBJECT   Auditory memory, Comprehension Inferences Vocabulary
WINTER GUESS THE SECRET OBJECT Auditory memory, Comprehension Inferences Vocabulary
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1319
$ 7
WINTER - Guess the Secret Object targets auditory memory, comprehension, and processing skills. Kids love to make guesses while building their listening, critical thinking, reasoning skills, and winte ... inter vocabulary. For each secret object, the child is categorizing and analyzing information, making inferences, and drawing conclusions.Ideal for: Listening and Spoken Language, Deaf & Hard of Hearing, Speech, ELA, Teletherapy, Distance Learning, Digital - Digital and PrintThe goal is to make logical guesses and identify all 15 secret objects by listening to the four clues presented one by one through hearing alone. Each of the clues is read aloud by the adult. The clues get increasingly more specific. The game fosters two-way conversation and critical thinking skills.A cue to listen slide is included between each Secret Object. The child listens and the adult reads the clues. Talking about an object before showing it provides ear contact before eye contact, which is critical to growing a child’s brain for auditory skills.Once the secret object is revealed the next activity is for the child to remember and use each of the clues to clearly describe the object in connected speech. Thereby stretching their auditory memory, building vocabulary, and descriptive language skills.★ This is a WINTER version of a best selling larger resource - Guess the Secret Object★★The vocabulary in this resource is the same that is found in Listen For Inferences of the WINTER Listen Search & Find game.What's included:44-page resourceDigital Version: The game can be played on a computer, iPad, or teletherapy platforms using PDF reader apps. Print Version: This resource includes printable game cards. Fold the game cards in half with the Secret Object on one side and the clues on the other side.A Script with scaffolding strategies to help children recall details and put them all together for comprehension.Handout with the Clues for the 15 Secret Objects.Listening and Spoken Language TipsTerms of UsePlease note: Guess My Secret Object is a serve and return conversational game between the adult and the listener. I have been asked if the game includes an audio component that would allow the child to play independently. There are no sound bytes included.A Versatile resource that checks ✅ all the boxes.✅ Targets Multiple Listening and Spoken Language GoalsNo Print Version✅ Distance Learning✅ Teletherapy✅ Face to face✅ Family fun game at homePrint Version✅ Individual therapy sessions✅ School-based lessons✅ Small and mixed groups✅ Family fun◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈CUSTOMER TIPS:➼ Questions? Feel free to email me before purchasing this resource or anytime later.➼ Sign-up HERE for the Listen With Lynn NewsletterLet’s Connect:InstagramFacebookPinterestHearSayLW.comHearSayLW BlogTwitter
LISTEN, SEARCH AND FIND - Auditory Memory & Comprehension LISTEN, SEARCH AND FIND - Auditory Memory & Comprehension
LISTEN, SEARCH AND FIND - Auditory Memory & Comprehension
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1198
$ 12
Listen, Search and Find is a digital auditory memory and comprehension resource and features interactive listening and spoken language activities for auditory learning and practice. This is a huge 134 ...  134-page resource that has four decks with navigation that moves from page to page with clickable pictures.The object is to listen, recall, comprehend, search and find the picture on each game slide from a large closed set of 50 items. The interactive PDFs keep listeners active and engaged. The therapist, teacher or parent reads the provided prompts. The Prompt and Data Collection Sheets are downloadable for easy access.This resource works great for screen sharing on a computer in teletherapy and played face to face on a computer, tablet, or smart board. It is easily printed and played in person with no technology.What's included:Huge 134-page resource4 Game decksPrompts with answersData collection sheetsListening and Spoken Language TipsTerms of Use‍DECK 1: Auditory Closure is completing a short close passage presented auditorily.The goal is for the listener to complete the sentences by filling in the missing words.This targets auditory association, discrimination, word retrieval, and long and short-term memory skills.Example: The black widow spider is spinning a _________. WebDECK 2: Auditory Integration involves recalling keywords presented auditorily.The goal is to identify keywords in each sentence. The listener processes information read aloud then answers a question about the sentence.Example: Rabbits are fast and turtles are slow. What animal is slow? TurtleDECK 3: Auditory Directions involve following a series of verbal directives presented auditorily.The goal is to listen to multi-step commands then perform each task in order.Example: Blink your eyes 3 times, find the igloo then pretend to shiver. IglooDECK 4: Listen For Inferences is drawing logical conclusions based on 4-part riddles presented auditorily.The goal is to make logical guesses and identify pictures by listening to four clues. Each of the clues is increasingly more specific.Example: I am alive.I am often green but some change colors.I am a flat part of a plant.I grow.Leaf➼ DIGITAL - NO PRINT can be opened and played with your favorite PDF reader app on a tablet. When playing on a computer, open and use a PDF reader such as Adobe Acrobat Reader DC which is free. ➼ PRINT - Print out a game card and use Bingo chips as markers.Please note: The Listen, Search and Find resources are serve and return conversational games between the adult and the listener. I have been asked if the game includes an audio component that would allow the child to play independently. There are no sound bytes included.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈CUSTOMER TIPS:➯ Questions? Feel free to email me before purchasing this resource or anytime later. ➯  Sign up HERE for the Listen With Lynn NewsletterLet’s Connect:InstagramFacebookKeep up your good work. I am blessed to help along the way. Thanks so much!Lynn
GUESS THE SECRET OBJECT - Inferences and Auditory Comprension Game GUESS THE SECRET OBJECT - Inferences and Auditory Comprension Game
GUESS THE SECRET OBJECT - Inferences and Auditory Comprension Game
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1199
$ 7
Guess the Secret Object targets auditory memory, comprehension, and processing skills. Kids love to make guesses while building their listening, critical thinking, and reasoning skills. For each secre ... ecret object, the child is categorizing and analyzing information, making inferences, and drawing conclusions.The goal is to make logical guesses and identify all 32 secret objects by listening to the four clues presented one by one through hearing alone. Each of the clues read aloud by the adult. The clues get increasingly more specific. The game fosters two-way conversation and critical thinking skills.Once the secret object is revealed the next activity is for the child to remember and use each of the clues to clearly describe the object in connected speech. Thereby stretching their auditory memory, building vocabulary and descriptive language skills.What's included:84-page resourceDigital: The game can be used on a computer, iPad, or teletherapy platforms using PDF reader apps. A cue to listen slide is included between each Secret Object. The child listens and the adult reads the clues. Talking about an object before showing it provides ear contact before eye contact, which is critical to growing a child’s brain for auditory skills.Print Version: This resource includes printable game cards. Fold the game cards in half with the Secret Object on one side and the clues on the otherGame Play Listening and Spoken Language TipsA Script with scaffolding strategies to help the child recall details and put them all together for comprehension.Handout with the Clues for the 32 Secret Objects.Terms of UseA Versatile resource that checks ✅ all the boxes.✅ Targets Multiple Listening and Spoken Language GoalsNo Print Version✅ Distance Learning✅ Teletherapy✅ Family fun game at homePrint Version✅ Individual therapy sessions✅ School-based lessons✅ Small and mixed groups✅ Family funPlease note: Guess My Secret Object is a serve and return conversational game between the adult and the listener. I have been asked if the game includes an audio component that would allow the child to play independently. There are no sound bytes included.
Self-Advocacy Bluffing Situations - Never Have I Ever Activity Self-Advocacy Bluffing Situations - Never Have I Ever Activity
Self-Advocacy Bluffing Situations - Never Have I Ever Activity
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1203
$ 7
18 Mini-Lessons target BLUFFING and foster self-advocacy and personal responsibility for kids that are deaf and hard of hearing. This resource is based on the NEVER HAVE I EVER game which is fun and m ... and motivating for elementary and middle school-aged kids.Bluffing is pretending to hear or acting in a way that shows you understand what is being said when you are not following the conversation. Bluffing, faking, and pretending are common habits of most people with hearing loss.INCLUDED:Tips from Pro-Bluffer, Dr. Michelle Hu, a pediatric audiologist and bilateral cochlear implant recipient. Michelle knows what it is like to bluff and shares words of wisdom based on her life experiences. Follow Michelle on Instagram as she shares her hearing loss journey.18 Never Have I Ever Mini-Lessons✧ Real photos that illustrate the social situations and scenarios✧ Each situation pictures a student who says: (example) "Never Have I Ever pretended that I didn’t want to join in the game.”✧ The kids' self-talk or comments. (example) "It’s easier to not play rather than mishear and mess up."✧ Talking points with guided questions/discussion prompts.Children grapple with BLUFFING in challenging situations. Discussing possible plans of action, and exploring positive coping and communication repair strategies within a supported environment is important. Self-advocacy success requires knowledge, skills, and importantly ample practice opportunities.➼ DIGITAL - NO PRINT can be opened and played with your favorite PDF reader app on a tablet. When playing on a computer, open and use a PDF reader such as Adobe Acrobat Reader DC which is free. ➼ PRINT - Print out the 18 situations and a copy of the Discussion prompts and questions.◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ ◈ CUSTOMER TIPS➼ Questions? EMAIL ME before purchasing this resource or anytime later.♥ Sign-up HERE for the Listen With Lynn Emails♥ Let’s ConnectInstagramFacebookKeep up your good work. I am blessed to help along the way.Thanks so much!Lynn Wood
Self-Advocacy Listen & Draw Directions DHH Self-Advocacy Listen & Draw Directions DHH
Self-Advocacy Listen & Draw Directions DHH
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1207
$ 3
LISTEN TO LEARN is the eighth in the popular Listen & Draw series. These are all auditory imagery activities that target following directions while growing vocabulary, memory and sequencing skills. De ... etails can be easily simplified or information added to increase the complexity to match the child’s listening and language goals.Children listen to detailed descriptions then follow the directions and draw four different young students all of which are deaf or hard of hearing and use hearing technology. A couple of the kids could be better listeners which is both entertaining and learning opportunities for the kids.Isabella hears with two cochlear implants.Watson hears with two hearing aids.Bryn hears with a Baha® device.Noah hears with a hearing aid in his left ear and a cochlear implant on the right. This LISTEN TO LEARN activity also targets self-advocacy skills. Talking through each scenario will encourage your students to understand the importance of listening to learn and be successful at school.Listening and Spoken Language (LSL) tips are included to encourage auditory learning.
Listening Lotto Sound Exploration Six Activities Listening Lotto Sound Exploration Six Activities
Listening Lotto Sound Exploration Six Activities
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1208
$ 5
Playing Listening Lotto is an entertaining game that targets auditory skills for early and advanced listeners including sound identification, auditory discrimination, and localization skills. Targets ... vocabulary, descriptive language, spoken language, and conversation skills.IDEAL FOR: Listening & Spoken Language, Auditory Verbal, Deaf & Hard of Hearing, Speech, ELA, Teletherapy, Distance Learning, Face to Face, Digital, Print...INCLUDES:➼ 12 Listening Lotto game boards➼ 46 Calling Cards with sound images➼ Indoor, outdoor, noisemaking, working, and human noises➼ Guidance for children with hearing loss➼ Listening and Spoken Language Tips➼ Terms of Use (see below)SIX WAYS TO PLAY AND EXPLORE SOUNDS1. LISTENING LOTTO2. LISTEN, WALK and TALK3. SOUND DESCRIPTIONS4. LISTENING LOTTO SCAVENGER HUNT5. WHAT SOUND DOES IT MAKE?6. WHAT MAKES THAT SOUND?YOU CAN TARGET:• Listening development for early and advanced listeners• Sound identification, auditory discrimination, and localization skills• Listening comprehension• Vocabulary and descriptive language• Conversational and spoken language skillsTeletherapy, Distance Learning & Face to Face✢ DIGITAL - NO PRINT can be opened and played with your favorite PDF reader app on a tablet. When playing on a computer, open and use a PDF reader such as Adobe Acrobat Reader DC which is free.✢ Use in Easel by TpT for digital resources✢ Print and play face to face or in a small group or classroomSound Exploration Game ✤ If you have normal hearing, you probably tend to overlook many sounds in your everyday living environment. You don’t think about the hum of a computer or the whir of the ceiling fan.✤ Children with hearing loss need to learn about the many sounds that are part of the world. This listening lotto of common sounds will give ideas about what to point out to the child ass you help them develop listening and spoken language skills.✤ Sound Exploration for Children With Cochlear ImplantsThere are sounds that the child may have never heard with their hearing aids or not for a period of time for older kids and teens. Noises may sound quite different than they recall before their cochlear implant(s). Attaching meaning to sounds they hear is much like fitting the pieces of a puzzle together.
Learning To Listen Cards and Progress Monitoring Tool Learning To Listen Cards and Progress Monitoring Tool
Learning To Listen Cards and Progress Monitoring Tool
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1209
$ 5
This resource includes a printable set of 30 Learning to Listen* Cards, an Observation Progress Monitoring Tool, and Tips For parents and professionals teaching the Learning To Listen Sounds and Phras ... rases to a young child who is deaf or hard of hearing utilizing hearing technology such as cochlear implants or hearing aids with the goal of learning to listen and talk. INCLUDES:High-resolution Learning To Listen cards for quality printingObservation Progress Monitoring Tool10 Tips For teaching the Learning To Listen Sounds and PhrasesListening to Listen Sounds - Actions and AdjectivesLearning to Listen Sound - Object AssociationsLearning to Listen Sounds are associated with toys and objects that are commonly part of a baby or young child’s daily routines and activities. Individual families may use a variety of different Learning to Listen sounds, words and phrases depending on their lifestyle and culture. These onomatopoeic sounds contain acoustic properties that are significant in the perception of speech. The Learning to Listen Sounds are easy to hear for most babies wearing hearing technology.Skilled interventionists coach parents and caregivers about auditory skill development while presenting the Learning to Listen toys or activities. Observation data can be collected about the child’s auditory access to aspects of speech like duration, intensity, pitch, and voicing as well as vowel and consonant perception by contrasting toys in strategically chosen groups. This information is critical for optimally setting hearing aids and programming cochlear implants.*Adapted from Simser, 2002, Estabrooks, 2006, Estabrooks & Birkenshaw-Fleming, 1994.
Listening, Language and Vocabulary Builder BUZZ OFF Game Listening, Language and Vocabulary Builder BUZZ OFF Game
Listening, Language and Vocabulary Builder BUZZ OFF Game
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1211
$ 7
Playing BUZZ OFF is an entertaining listening and spoken language vocabulary-building game with FIVE ways to play. Each is a large closed-set listening game that can be played with one child or up to ... p to four players.YOU CAN TARGET vocabulary, descriptive language, spoken language, and conversation skills.Game 1: Auditory IdentificationGame 2: Auditory MemoryGame 3: Auditory AssociationGame 4: CategoriesGame 5: Critical ThinkingIDEAL FOR: Listening & Spoken Language, Auditory Verbal, Deaf & Hard of Hearing, Speech, ELA, Teletherapy, Distance Learning, Face to Face, Digital, Print...GAMEPLAY: Buzz Off involves every player on every move. The bright, honeycombed playing boards are full of playful images that children find engaging. Children listen and find pictures in an attempt to make a continuous path of markers from one side of their game board to the other: Blue to Blue, Yellow to Yellow or Green to Green. One of the fun things about playing Buzz Off is that strategy may change based on listening to the other players’ choices. Teletherapy, Distance Learning & Face to Face✢ DIGITAL - NO PRINT can be opened and played with your favorite PDF reader app on a tablet. When playing on a computer, open and use a PDF reader such as Adobe Acrobat Reader DC which is free.✢ Print and play face to face or in a small group or classroomPlease note: BUZZ Off is a serve and return conversational game between the adult and the listener(s). Written prompts do not appear on the game cards where they can be read by the player. The therapist, teacher or parent reads the provided prompts to the child and presents them through hearing first which emphasizes learning spoken language through listening.
Auditory Memory and Recall Lickety- Split Game Auditory Memory and Recall Lickety- Split Game
Auditory Memory and Recall Lickety- Split Game
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1212
$ 5
Lickety Split is a fast-paced barrier game played swiftly back and forth between two players that target auditory word recall, challenges auditory memory and processing speed.Improvement in the child’ ... d’s ability to listen, remember and recall results in following more complex instructions, understanding detailed conversations, and learning new information.IDEAL FOR: Listening & Spoken Language, Auditory Verbal, Deaf & Hard of Hearing, Speech, ELA, Teletherapy, Distance Learning, Face to Face, Digital, Print...Children that are deaf and hard of hearing with reduced auditory memory abilities may struggle to recall longer sentences, only remember part of what was said and find it hard to recall information they were told in the past and relate it to new learning. Memory boosting strategies and playing games like Lickety Split can boost a child’s spoken language, communication, literacy and academic skills.See my blog post on how I used the Lickety Split Game in teletherapy.Click HEREINCLUDES:➼ 3 sets of colorful and engaging game boards➼ Guidance for children with hearing loss➼ Listening and Spoken Language Tips➼ Terms of Use (see below)Teletherapy, Distance Learning & Face to Face✢ DIGITAL - NO PRINT can be opened and played with your favorite PDF reader app on a tablet. When playing on a computer, open and use a PDF reader such as Adobe Acrobat Reader DC which is free.✢ Use in Easel by TpT for digital resources✢ Print and play face to face or in a small group or classroom
10 Kid Approved Games Grinning From Ear To Ear 10 Kid Approved Games Grinning From Ear To Ear
10 Kid Approved Games Grinning From Ear To Ear
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1213
$ 6
TEN Kid-approved listening games and language activities for your grab-and-go toolbox. Each game includes specific goals to target such as following directions, auditory memory, processing, and compre ... rehension while building language and communication. I have used these games with children for countless years. Expect lots of giggles and grins.Ideal for: Teletherapy, Speech, Listening and Spoken Language, Distance Learning, Classroom, No PrintWhat's included:A 21-page resource with:✧ 10 Ready to Go Games - No-Prep or very little preparation✧ Detailed Gameplay suggestions✧ Answers to each prompt when appropriate✧ A helpful guide and instructions✧ Listening and Spoken Language (LSL) Tips✧ Terms of Use10 GAMES AND GOAL AREAS1. Woot Woot! Booooo! targets listening, auditory processing and comprehension of connected speech at the sentence level.2. I’m Going On A ________ targets listening, auditory memory and recalling details in sequence.3.  Bean Bag Boogie targets listening, multi-step directions, auditory processing and comprehension.4. Simon Says Or Not targets listening, auditory processing, following multi-step directions and instructions.5. Thumbs Up. Thumbs Down targets listening, auditory processing and comprehension of connected speech at the sentence level.6. I Say - Go targets listening, temporal auditory memory skills, auditory processing and following multi-step directions.7. Found Sounds Outdoor Scavenger Hunt targets listening, identifying and localizing common outdoor sounds and their descriptors.8. Ear To Ear - Back To Back targets listening, auditory processing, following and giving directions, joint attention, two-way communication skills and cooperation.9. Do What You Hear Not What You See targets listening, following complex directions and auditory processing with distractions.10. Draw A Rhyme targets listening, following directions, auditory closure, phonemic awareness, recognizing and generating rhyming words.
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